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Posted by admin on Jul 31, 2010

 

Second life is the one of the largest markets for virtual goods.  Total dollars spent on virtual goods in Second Life increased from $30 million in 2005 to $344 million in 2008, then increased to $567 million in 2009.  Year to date in 2010, Second Life is up about 30%, on target for yearly..

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Posted by admin on Jul 26, 2010

 

Every country in the world has experienced an increase of electronic payment processing within the last few years.  Credit and debit cards continue to charge forward rapidly as the preferred method of consumer payment.Several controversies surround credit and debit interchange fees.  Over the..

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Posted by admin on Jul 23, 2010

 

Payment Processing for Online DonationsOnline giving is the fastest growing channel for donations for non-profits and charities.  To accept online donations, non-profits need to accept payments. Offering card payments & electronic checks gives donors the ability to pay with either a card or..

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Posted by admin on Jul 20, 2010

 

Payment Processing for SaaS ProvidersSaaS billing is effective for stabilizing cash flow and providing a predicable income stream.  But, as is the case with any recurring payments model, SaaS providers must be concerned with recurring billing revenue leakage.The biggest cause of loss of revenue..

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